Symbol: doname
games/hack/hack.apply.c
442
pline("You now wield %s.", doname(obj));
games/hack/hack.c
450
pline("Pick up %s ? [ynaq]", doname(obj));
games/hack/hack.c
496
doname(obj));
games/hack/hack.c
508
doname(obj),
games/hack/hack.do.c
112
pline("You dropped %s.", doname(obj));
games/hack/hack.do_name.c
175
pline("What do you want to name %s? ", doname(obj));
games/hack/hack.do_wear.c
76
pline("You were wearing %s.", doname(otmp));
games/hack/hack.dog.c
395
pline("%s ate %s.", Monnam(mtmp), doname(obj));
games/hack/hack.eat.c
177
doname(otmp),
games/hack/hack.end.c
258
doname(otmp), i);
games/hack/hack.end.c
265
doname(otmp), i);
games/hack/hack.engrave.c
241
pline("You now wield %s.", doname(otmp));
games/hack/hack.fight.c
361
mdat->mname, doname(obj));
games/hack/hack.h
485
char *doname(struct obj *);
games/hack/hack.invent.c
663
doname(obj));
games/hack/hack.invent.c
807
cornline(1, doname(otmp));
games/hack/hack.invent.c
829
pline("You %s here %s.", verb, doname(otmp0));
games/hack/hack.mhitu.c
395
Xmonnam(mtmp), doname(obj));
games/hack/hack.objnam.c
420
char *s = doname(obj);
games/hack/hack.shk.c
586
doname(obj));
games/hack/hack.shk.c
592
doname(obj), ltmp, plur(ltmp));
games/hack/hack.shk.c
767
Monnam(shopkeeper), doname(obj));
games/hack/hack.shk.c
769
pline("You sold %s and got %ld gold piece%s.", doname(obj), ltmp,
games/hack/hack.shk.c
817
(void) snprintf(buf, sizeof buf, "x - %s", doname(obj));
games/hack/hack.steal.c
120
pline("%s steals %s!", Monnam(mtmp), doname(otmp));
games/hack/hack.steal.c
211
pline("%s stole %s.", named ? "She" : Monnam(mtmp), doname(otmp));
games/hack/hack.steal.c
234
pline("%s stole %s!", Monnam(mtmp), doname(otmp));