checkdam
checkdam(newp, pp, pp->p_ident, conf_stabdam, KNIFE);
void checkdam(PLAYER *, PLAYER *, IDENT *, int, char);
checkdam(pp, (PLAYER *) NULL, (IDENT *) NULL,
checkdam(pp, bp->b_owner, bp->b_score,
checkdam(pp, bp->b_owner, bp->b_score, conf_mindam, bp->b_type);