attack
tk[21], stick, dtotal, attack;
int tk[21], stick, dtotal, attack;
{&attack, sizeof(attack)},
dtotal = attack = stick = 0; /* 6010 */
attack++;
if (attack == 0)
if (attack != 1) {
printf("%d of them throw knives at you!\n", attack);
if(u.uswallow && attack(u.ustuck)) /* return(1) */;
if((mtmp = m_at(rx, ry)) && attack(mtmp))
if(attack(u.uswallow ? u.ustuck : mtmp))
boolean attack(struct monst *);
static void attack(int, struct item *);
attack(i, &flbr[i]);
attack(0);
attack(1);
attack(0);
attack(0);
attack(0);
void attack(int);
struct kill *attack;
if (EVTAG_GET(msg, attack, &attack) == -1) {
EVTAG_ASSIGN(attack, weapon, "feather");
EVTAG_ASSIGN(attack, action, "tickle");
!EVTAG_HAS(msg2, attack)) {