_WRAPPED
win->_flags |= _WRAPPED;
win->_flags |= _WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
#define IS_WRAPPED(w) ((w)->_flags & _WRAPPED)
win->_flags |= _WRAPPED;
win->_flags |= _WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;
win->_flags &= ~_WRAPPED;