_HAS_ARGS
SetStatus(typ, _HAS_ARGS);
if (typ != 0 && (typ->status & _HAS_ARGS) != 0)
if (typ != 0 && (typ->status & _HAS_ARGS) != 0)
if (typ != 0 && (typ->status & _HAS_ARGS) != 0)
if ((type1->status & _HAS_ARGS) || (type2->status & _HAS_ARGS))
SetStatus(nftyp, _HAS_ARGS);
_HAS_ARGS | _RESIDENT,
_HAS_ARGS | _RESIDENT,
_HAS_ARGS | _HAS_CHOICE | _RESIDENT,
SetStatus(res, (_HAS_ARGS | _GENERIC));
if (typ != 0 && (typ->status & _HAS_ARGS) != 0 && err != 0 && argiterator != 0)
_HAS_ARGS | _RESIDENT,
_HAS_ARGS | _RESIDENT,
_HAS_ARGS | _RESIDENT,