Z_FIXED
strategy < 0 || strategy > Z_FIXED || (windowBits == 8 && wrap != 1)) {
if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
state->strategy = Z_FIXED;
if (static_lenb <= opt_lenb || s->strategy == Z_FIXED)
int strategy = Z_FIXED;
strategy < 0 || strategy > Z_FIXED || (windowBits == 8 && wrap != 1)) {
if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
if (static_lenb <= opt_lenb || s->strategy == Z_FIXED)