Symbol: Vint
games/hunt/huntd/conf.c
100
{ "pmiss", &conf_pmiss, Vint },
games/hunt/huntd/conf.c
101
{ "pdroneabsorb", &conf_pdroneabsorb, Vint },
games/hunt/huntd/conf.c
102
{ "fall_frac", &conf_fall_frac, Vint },
games/hunt/huntd/conf.c
104
{ "bulspd", &conf_bulspd, Vint },
games/hunt/huntd/conf.c
105
{ "ishots", &conf_ishots, Vint },
games/hunt/huntd/conf.c
106
{ "nshots", &conf_nshots, Vint },
games/hunt/huntd/conf.c
107
{ "maxncshot", &conf_maxncshot, Vint },
games/hunt/huntd/conf.c
108
{ "maxdam", &conf_maxdam, Vint },
games/hunt/huntd/conf.c
109
{ "mindam", &conf_mindam, Vint },
games/hunt/huntd/conf.c
110
{ "stabdam", &conf_stabdam, Vint },
games/hunt/huntd/conf.c
111
{ "killgain", &conf_killgain, Vint },
games/hunt/huntd/conf.c
112
{ "slimefactor", &conf_slimefactor, Vint },
games/hunt/huntd/conf.c
113
{ "slimespeed", &conf_slimespeed, Vint },
games/hunt/huntd/conf.c
114
{ "lavaspeed", &conf_lavaspeed, Vint },
games/hunt/huntd/conf.c
115
{ "cloaklen", &conf_cloaklen, Vint },
games/hunt/huntd/conf.c
116
{ "scanlen", &conf_scanlen, Vint },
games/hunt/huntd/conf.c
117
{ "mindshot", &conf_mindshot, Vint },
games/hunt/huntd/conf.c
118
{ "simstep", &conf_simstep, Vint },
games/hunt/huntd/conf.c
120
{ NULL, NULL, Vint }
games/hunt/huntd/conf.c
159
case Vint:
games/hunt/huntd/conf.c
73
{ "random", &conf_random, Vint },
games/hunt/huntd/conf.c
74
{ "reflect", &conf_reflect, Vint },
games/hunt/huntd/conf.c
75
{ "monitor", &conf_monitor, Vint },
games/hunt/huntd/conf.c
76
{ "ooze", &conf_ooze, Vint },
games/hunt/huntd/conf.c
77
{ "fly", &conf_fly, Vint },
games/hunt/huntd/conf.c
78
{ "volcano", &conf_volcano, Vint },
games/hunt/huntd/conf.c
79
{ "drone", &conf_drone, Vint },
games/hunt/huntd/conf.c
80
{ "boots", &conf_boots, Vint },
games/hunt/huntd/conf.c
81
{ "scan", &conf_scan, Vint },
games/hunt/huntd/conf.c
82
{ "cloak", &conf_cloak, Vint },
games/hunt/huntd/conf.c
83
{ "logerr", &conf_logerr, Vint },
games/hunt/huntd/conf.c
84
{ "syslog", &conf_syslog, Vint },
games/hunt/huntd/conf.c
85
{ "scoredecay", &conf_scoredecay, Vint },
games/hunt/huntd/conf.c
86
{ "maxremove", &conf_maxremove, Vint },
games/hunt/huntd/conf.c
87
{ "linger", &conf_linger, Vint },
games/hunt/huntd/conf.c
89
{ "flytime", &conf_flytime, Vint },
games/hunt/huntd/conf.c
90
{ "flystep", &conf_flystep, Vint },
games/hunt/huntd/conf.c
91
{ "volcano_max", &conf_volcano_max, Vint },
games/hunt/huntd/conf.c
92
{ "ptrip_face", &conf_ptrip_face, Vint },
games/hunt/huntd/conf.c
93
{ "ptrip_back", &conf_ptrip_back, Vint },
games/hunt/huntd/conf.c
94
{ "ptrip_side", &conf_ptrip_side, Vint },
games/hunt/huntd/conf.c
95
{ "prandom", &conf_prandom, Vint },
games/hunt/huntd/conf.c
96
{ "preflect", &conf_preflect, Vint },
games/hunt/huntd/conf.c
97
{ "pshot_coll", &conf_pshot_coll, Vint },
games/hunt/huntd/conf.c
98
{ "pgren_coll", &conf_pgren_coll, Vint },
games/hunt/huntd/conf.c
99
{ "pgren_catch", &conf_pgren_catch, Vint },