VM_MAGIC
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;
(frame->eax).word = VM_MAGIC;
(frame->ebx).word = ~VM_MAGIC;
frame.ebx.word != VM_MAGIC)
if (frame.eax.word == VM_MAGIC)
frame.eax.word = VM_MAGIC;
frame.eax.word = VM_MAGIC;