UNDEF_TYP
{ UNDEF_TYP, 0, POTION_SYM, 2, 0 },
{ UNDEF_TYP, 0, FOOD_SYM, 10, 1 },
{ UNDEF_TYP, UNDEF_SPE, WAND_SYM, 2, 0 },
{ UNDEF_TYP, UNDEF_SPE, RING_SYM, 2, 0 },
{ UNDEF_TYP, UNDEF_SPE, POTION_SYM, 2, 0 },
{ UNDEF_TYP, UNDEF_SPE, SCROLL_SYM, 3, 0 },
if(trop->trotyp != UNDEF_TYP)