UDL_CMD_MAX_PIXEL_COUNT
if (width_cur > UDL_CMD_MAX_PIXEL_COUNT)
block = UDL_CMD_MAX_PIXEL_COUNT;
udl_cmd_insert_int_1(sc, width >= UDL_CMD_MAX_PIXEL_COUNT ? 0 : width);
if (width > UDL_CMD_MAX_PIXEL_COUNT)
block = UDL_CMD_MAX_PIXEL_COUNT;
udl_cmd_insert_int_1(sc, width >= UDL_CMD_MAX_PIXEL_COUNT ? 0 : width);
if (width > UDL_CMD_MAX_PIXEL_COUNT)
block = UDL_CMD_MAX_PIXEL_COUNT;
udl_cmd_insert_int_1(sc, width >= UDL_CMD_MAX_PIXEL_COUNT ? 0 : width);
width >= UDL_CMD_MAX_PIXEL_COUNT ? 0 : width);
if (width > UDL_CMD_MAX_PIXEL_COUNT)
block = UDL_CMD_MAX_PIXEL_COUNT;
width >= UDL_CMD_MAX_PIXEL_COUNT ? 0 : width);
if (width > UDL_CMD_MAX_PIXEL_COUNT)
block = UDL_CMD_MAX_PIXEL_COUNT;
width >= UDL_CMD_MAX_PIXEL_COUNT ? 0 : width);
loops = (sc->sc_width * sc->sc_height) / UDL_CMD_MAX_PIXEL_COUNT;
(sc->udl_fb_off_write)(sc, color, i * UDL_CMD_MAX_PIXEL_COUNT,
UDL_CMD_MAX_PIXEL_COUNT);