UDESCSUB_VS_FRAME_UNCOMPRESSED
desc->bDescriptorSubtype == UDESCSUB_VS_FRAME_UNCOMPRESSED)) {
if (desc->bDescriptorSubtype == UDESCSUB_VS_FRAME_UNCOMPRESSED) {
if (frame->bDescriptorSubtype == UDESCSUB_VS_FRAME_UNCOMPRESSED) {
UDESCSUB_VS_FRAME_UNCOMPRESSED ? 0 : V4L2_FMT_FLAG_COMPRESSED;