UB_EVENT_MAGIC
my_ev->super.magic = UB_EVENT_MAGIC;
my_ev->super.magic = UB_EVENT_MAGIC;
my_ev->super.magic = UB_EVENT_MAGIC;
my_base->super.magic = UB_EVENT_MAGIC;
my_base->super.magic = UB_EVENT_MAGIC;
if (base && base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (comm_base_internal(cb)->magic == UB_EVENT_MAGIC &&
my_ev->super.magic = UB_EVENT_MAGIC;
my_ev->super.magic = UB_EVENT_MAGIC;
my_ev->super.magic = UB_EVENT_MAGIC;
my_base->super.magic = UB_EVENT_MAGIC;
my_base->super.magic = UB_EVENT_MAGIC;
if (base && base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (base->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev && ev->magic == UB_EVENT_MAGIC) {
if (ev->magic == UB_EVENT_MAGIC) {
if (comm_base_internal(cb)->magic == UB_EVENT_MAGIC &&