SetStatus
SetStatus(typ, _HAS_ARGS);
SetStatus(typ, _HAS_CHOICE);
SetStatus(nftyp, _LINKED_TYPE);
SetStatus(nftyp, _HAS_ARGS);
SetStatus(nftyp, _HAS_CHOICE);
SetStatus(field, _MAY_GROW);
SetStatus(field, _NEWPAGE);
SetStatus(field, _CHANGED);
SetStatus(field, _NEWTOP);
SetStatus(field, _CHANGED);
SetStatus(field, _NEWTOP); /* fake refresh to paint all */
SetStatus(field, _MAY_GROW);
SetStatus(field, _NEWTOP);
SetStatus(form->current, _NEWTOP);
SetStatus(form, _WINDOW_MODIFIED);
SetStatus(form, _WINDOW_MODIFIED);
SetStatus(form, _WINDOW_MODIFIED);
SetStatus(form, _WINDOW_MODIFIED);
SetStatus(form, _OVLMODE);
SetStatus(field, _CHANGED);
SetStatus(form, _WINDOW_MODIFIED);
SetStatus(form, _FCHECK_REQUIRED);
SetStatus(field, _MAY_GROW);
SetStatus(field, _MAY_GROW);
SetStatus(field, _NEWTOP);
SetStatus(field, _NEWTOP);
SetStatus(form, _POSTED);
SetStatus(res, (_HAS_ARGS | _GENERIC));
SetStatus(menu, _LINK_NEEDED);
SetStatus(menu, _MARK_ALLOCATED);
SetStatus(menu, _POSTED);
SetStatus(object, _IN_DRIVER);\