S_PLAYING
Player.p_status = S_PLAYING; /* no longer cloaked */
&& Player.p_status == S_PLAYING
&& (Other.p_status == S_PLAYING || Other.p_status == S_INBATTLE)
Player.p_status = S_PLAYING;
Player.p_status = S_PLAYING;
if (Player.p_status != S_PLAYING && Player.p_status != S_CLOAKED)
Player.p_status = S_PLAYING;
if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne)
Player.p_status = S_PLAYING;
if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne)
case S_PLAYING: