Symbol: SZ_PLAYERSTRUCT
games/phantasia/gamesupport.c
596
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
games/phantasia/gamesupport.c
642
if (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) != 1)
games/phantasia/gamesupport.c
653
loc += SZ_PLAYERSTRUCT;
games/phantasia/interplayer.c
52
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
games/phantasia/interplayer.c
654
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
games/phantasia/interplayer.c
664
loc += SZ_PLAYERSTRUCT;
games/phantasia/interplayer.c
724
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
games/phantasia/interplayer.c
77
foeloc += SZ_PLAYERSTRUCT;
games/phantasia/interplayer.c
811
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
games/phantasia/interplayer.c
833
loc += SZ_PLAYERSTRUCT;
games/phantasia/main.c
768
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
games/phantasia/main.c
785
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
games/phantasia/main.c
798
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
games/phantasia/main.c
817
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1)
games/phantasia/misc.c
1148
fread(playerp, SZ_PLAYERSTRUCT, 1, Playersfp);
games/phantasia/misc.c
687
while (fread(playerp, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
games/phantasia/misc.c
693
loc += SZ_PLAYERSTRUCT;
games/phantasia/misc.c
729
while (fread(&Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) {
games/phantasia/misc.c
734
loc += SZ_PLAYERSTRUCT;
games/phantasia/misc.c
972
fwrite(playerp, SZ_PLAYERSTRUCT, 1, Playersfp);