SZ_NAME
getstring(Databuf, SZ_NAME);
"Give your character a name [up to %d characters] ? ", SZ_NAME - 1);
getstring(Player.p_name, SZ_NAME);
getstring(Databuf, SZ_NAME);
char sb_name[SZ_NAME]; /* name of player */
char p_name[SZ_NAME]; /* name */