SR_WUF_REBUILD
(wu->swu_flags & (SR_WUF_DISCIPLINE|SR_WUF_REBUILD)));
if (wu->swu_flags & SR_WUF_REBUILD)
else if (!(wu->swu_flags & SR_WUF_REBUILD))
wu_r->swu_flags |= SR_WUF_REBUILD;
wu_w->swu_flags |= SR_WUF_REBUILD | SR_WUF_WAKEUP;
if (ISSET(wu->swu_flags, SR_WUF_REBUILD)) /* RAID 1C */
if (ISSET(wu->swu_flags, SR_WUF_REBUILD))
!ISSET(wu->swu_flags, SR_WUF_REBUILD)) {
!ISSET(wu->swu_flags, SR_WUF_REBUILD)) {
if (wu->swu_flags & (SR_WUF_DISCIPLINE | SR_WUF_REBUILD))
wu_r->swu_flags |= SR_WUF_REBUILD;
wu_w->swu_flags |= SR_WUF_REBUILD | SR_WUF_WAKEUP;
wu_r->swu_flags |= SR_WUF_REBUILD;
wu_w->swu_flags |= SR_WUF_REBUILD | SR_WUF_WAKEUP;