SR_WUF_DISCIPLINE
(wu->swu_flags & (SR_WUF_DISCIPLINE|SR_WUF_REBUILD)));
else if (wu->swu_flags & SR_WUF_DISCIPLINE)
wu_r->swu_flags |= SR_WUF_DISCIPLINE;
if (wu->swu_flags & (SR_WUF_DISCIPLINE | SR_WUF_REBUILD))
wu_r->swu_flags |= SR_WUF_DISCIPLINE;
if (wu->swu_flags & SR_WUF_DISCIPLINE)