BAD
case BAD:
es->tok = BAD;
g->iflags |= BAD;
g->iflags |= BAD;
if (g->iflags&BAD)
assert(!(g->iflags&BAD));
if (g->iflags&BAD) /* backstop for no-debug case */
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
if (state->mode == BAD) break;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
case BAD:
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
case BAD:
if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
if (state->mode == BAD) break;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
if (g->iflags&BAD)
MODE_STATUS(BAD),
{ { BAD, GOOD } },
{ { BAD, BAD } },
{ { BAD, GOOD } },
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
if (state->mode == BAD) break;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
case BAD:
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
case BAD:
if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;
if (state->mode == BAD) break;
state->mode = BAD;
state->mode = BAD;
state->mode = BAD;