SH3_PHYS_MASK
KASSERT((bpa & SH3_PHYS_MASK) == bpa);
#define SH3_P1SEG_TO_PHYS(x) ((uint32_t)(x) & SH3_PHYS_MASK)
#define SH3_P2SEG_TO_PHYS(x) ((uint32_t)(x) & SH3_PHYS_MASK)
*pap = va & SH3_PHYS_MASK;