SECONDS_PER_MINUTE
timeRunning * SECONDS_PER_MINUTE - GMToff);
time_t virtualSecond = vtime * SECONDS_PER_MINUTE;
clockTime = (StartTime + GMToff) / (time_t)SECONDS_PER_MINUTE;
timeout.tv_sec = (target * SECONDS_PER_MINUTE - t1.tv_sec) + 1;