SCR_GRAPHICS
if (scr->scr_flags & SCR_GRAPHICS) {
scr->scr_flags &= ~SCR_GRAPHICS;
scr->scr_flags |= SCR_GRAPHICS |
if ((active->scr_flags & SCR_GRAPHICS) == 0)
if ((active->scr_flags & SCR_GRAPHICS) == 0)
if (!(scr->scr_flags & SCR_GRAPHICS))
if (!(scr->scr_flags & SCR_GRAPHICS)) {
if (!(scr->scr_flags & SCR_GRAPHICS)) {
if (scr->scr_flags & SCR_GRAPHICS) /* can this happen? */
if (scr->scr_flags & SCR_GRAPHICS) /* XXX can't happen */
} else if (scr->scr_flags & SCR_GRAPHICS) {
(wsdisplay_console_device->sc_scr[0]->scr_flags & SCR_GRAPHICS))
if (scr->scr_flags & SCR_GRAPHICS) {
if ((sc->sc_scr[idx]->scr_flags & SCR_GRAPHICS) == 0)
if (scr->scr_flags & SCR_GRAPHICS) {
scr->scr_flags &= ~SCR_GRAPHICS;