SA_FLAG_REPLACED
(sa->flags & SA_FLAG_REPLACED))
(sa->flags & SA_FLAG_REPLACED) == 0 &&
new_sa->flags & SA_FLAG_REPLACED)
sa->flags & SA_FLAG_REPLACED || sa->flags & SA_FLAG_IFACE ||
if ((sa->flags & (SA_FLAG_READY | SA_FLAG_REPLACED)) != SA_FLAG_READY)
if (sa->name && !(sa->flags & SA_FLAG_REPLACED)) {
if (!(sa->flags & SA_FLAG_REPLACED) &&
if ((sa->flags & (SA_FLAG_STAYALIVE | SA_FLAG_REPLACED)) ==
if ((sa->flags & (SA_FLAG_STAYALIVE | SA_FLAG_REPLACED)) ==
sa->flags |= SA_FLAG_REPLACED;
if (new_sa->flags & SA_FLAG_REPLACED) {
new_sa->flags &= ~SA_FLAG_REPLACED;
sa->phase == arg->phase && !(sa->flags & SA_FLAG_REPLACED);