RADEON_MAX_BL_LEVEL
else if (bd->props.brightness > RADEON_MAX_BL_LEVEL)
level = RADEON_MAX_BL_LEVEL;
props.max_brightness = RADEON_MAX_BL_LEVEL;
bd->props.brightness = RADEON_MAX_BL_LEVEL;
else if (bd->props.brightness > RADEON_MAX_BL_LEVEL)
level = RADEON_MAX_BL_LEVEL;
level = RADEON_MAX_BL_LEVEL - level;
return pdata->negative ? RADEON_MAX_BL_LEVEL - backlight_level : backlight_level;
props.max_brightness = RADEON_MAX_BL_LEVEL;