RADEON_DPM_FORCED_LEVEL_LOW
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
radeon_dpm_force_performance_level(rdev, RADEON_DPM_FORCED_LEVEL_LOW);
(level == RADEON_DPM_FORCED_LEVEL_LOW) ? "low" : "high");
level = RADEON_DPM_FORCED_LEVEL_LOW;
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {
} else if (level == RADEON_DPM_FORCED_LEVEL_LOW) {