RADEON_CG_BLOCK_GFX
if (block & RADEON_CG_BLOCK_GFX) {
cik_update_cg(rdev, RADEON_CG_BLOCK_GFX, true);
cik_update_cg(rdev, RADEON_CG_BLOCK_GFX, false);
if (block & RADEON_CG_BLOCK_GFX) {
si_update_cg(rdev, (RADEON_CG_BLOCK_GFX |
si_update_cg(rdev, (RADEON_CG_BLOCK_GFX |