games/atc/extern.h
112
int too_close(const PLANE *p1, const PLANE *p2, int);
games/atc/extern.h
124
const char *command(PLANE *);
games/atc/extern.h
129
PLANE *findplane(int);
games/atc/extern.h
133
PLANE *newplane(void);
games/atc/extern.h
70
void append(LIST *, PLANE *);
games/atc/extern.h
79
void delete(LIST *, PLANE *);
games/atc/extern.h
97
__dead void loser(const PLANE *, const char *);
games/atc/extern.h
98
char name(const PLANE *);
games/atc/graphics.c
317
PLANE *pp;
games/atc/graphics.c
353
loser(const PLANE *p, const char *s)
games/atc/graphics.c
76
PLANE *pp;
games/atc/graphics.c
91
PLANE *pp;
games/atc/input.c
167
PLANE p;
games/atc/input.c
228
PLANE *pp;
games/atc/input.c
309
PLANE *pp;
games/atc/list.c
49
PLANE *
games/atc/list.c
52
PLANE *p;
games/atc/list.c
54
if ((p = calloc(1, sizeof (PLANE))) == NULL)
games/atc/list.c
60
append(LIST *l, PLANE *p)
games/atc/list.c
62
PLANE *q = NULL, *r = NULL;
games/atc/list.c
97
delete(LIST *l, PLANE *p)
games/atc/struct.h
97
PLANE *head, *tail;
games/atc/update.c
232
command(PLANE *pp)
games/atc/update.c
266
name(const PLANE *p)
games/atc/update.c
289
PLANE *pp;
games/atc/update.c
317
PLANE p, *pp, *p1;
games/atc/update.c
385
PLANE *
games/atc/update.c
388
PLANE *pp;
games/atc/update.c
400
too_close(const PLANE *p1, const PLANE *p2, int dist)
games/atc/update.c
78
PLANE *pp, *p1, *p2;