POTION
if (TestBit(inven, POTION)) {
ClearBit(inven, POTION);
{ 190, POTION },
{ "potion", POTION, OBJECT, NULL },
POTION("restore strength", "orange"),
POTION("booze", "bubbly"),
POTION("invisibility", "glowing"),
POTION("fruit juice", "smoky"),
POTION("healing", "pink"),
POTION("paralysis", "puce"),
POTION("monster detection", "purple"),
POTION("object detection", "yellow"),
POTION("sickness", "white"),
POTION("confusion", "swirly"),
POTION("gain strength", "purple-red"),
POTION("speed", "ruby"),
POTION("blindness", "dark green"),
POTION("gain level", "emerald"),
POTION("extra healing", "sky blue"),
POTION("levitation", "brown"),
POTION(NULL, "brilliant blue"),
POTION(NULL, "clear"),
POTION(NULL, "magenta"),
POTION(NULL, "ebony"),