Symbol: PLAY
games/mille/comp.c
397
onecard(const PLAY *pp)
games/mille/comp.c
429
canplay(const PLAY *pp, const PLAY *op, CARD card)
games/mille/comp.c
46
PLAY *pp, *op;
games/mille/end.c
134
PLAY *pp;
games/mille/end.c
44
finalscore(PLAY *pp)
games/mille/end.c
88
extrapolate(PLAY *pp)
games/mille/extern.c
163
PLAY Player[2]; /* Player descriptions */
games/mille/init.c
105
PLAY *pp;
games/mille/init.c
164
PLAY *pp;
games/mille/init.c
45
PLAY *pp;
games/mille/mille.h
206
extern PLAY Player[2];
games/mille/mille.h
216
int canplay(const PLAY *, const PLAY *, CARD);
games/mille/mille.h
223
void finalscore(PLAY *);
games/mille/mille.h
227
int haspicked(const PLAY *);
games/mille/mille.h
232
int onecard(const PLAY *);
games/mille/mille.h
233
int playcard(PLAY *);
games/mille/mille.h
249
void extrapolate(PLAY *);
games/mille/misc.c
125
PLAY *pp, *op;
games/mille/move.c
154
PLAY *pp, *op;
games/mille/move.c
182
playcard(PLAY *pp)
games/mille/move.c
464
haspicked(const PLAY *pp)
games/mille/move.c
49
PLAY *pp;
games/mille/print.c
112
PLAY *pp;
games/mille/print.c
45
PLAY *pp;
games/monop/cards.c
235
ret_card(PLAY *plr)
games/monop/execute.c
329
if ((play = calloc(num_play, sizeof(PLAY))) == NULL)
games/monop/monop.c
93
if ((cur_p = play = calloc(num_play, sizeof (PLAY))) == NULL)
games/monop/monop.h
136
void ret_card(PLAY *);
games/monop/monop.h
188
int prop_worth(PLAY *);
games/monop/print.c
171
PLAY *pp;
games/monop/prop.c
194
prop_worth(PLAY *plp)
games/monop/rent.c
45
PLAY *plp;
games/monop/trade.c
102
PLAY *pp;
games/monop/trade.c
208
PLAY *pl_fr, *pl_to;
sys/scsi/cd.c
1353
cmd->opcode = PLAY;
usr.sbin/vmd/vioscsi.c
296
case PLAY: return "PLAY";