PANE_MINIMUM
if (new_sx < PANE_MINIMUM)
new_sx = PANE_MINIMUM;
if (new_sy < PANE_MINIMUM)
new_sy = PANE_MINIMUM;
if (new_sx < PANE_MINIMUM)
new_sx = PANE_MINIMUM;
if (new_sy < PANE_MINIMUM)
new_sy = PANE_MINIMUM;
if (new_sx < PANE_MINIMUM)
new_sx = PANE_MINIMUM;
if (new_sy < PANE_MINIMUM)
if (new_sx < PANE_MINIMUM)
new_sx = PANE_MINIMUM;
if (new_sy < PANE_MINIMUM)
new_sy = PANE_MINIMUM;
if (new_sx < PANE_MINIMUM)
if (new_sx < PANE_MINIMUM)
if (new_sy < PANE_MINIMUM)
sx = PANE_MINIMUM;
sy = PANE_MINIMUM;
if (sx < PANE_MINIMUM)
sx = PANE_MINIMUM;
if (sy < PANE_MINIMUM)
sy = PANE_MINIMUM;
if ((int)sx - sb_w - sb_pad < PANE_MINIMUM)
sx = PANE_MINIMUM;
sx = (n * (PANE_MINIMUM + 1)) - 1;
sy = (n * (PANE_MINIMUM + 1)) - 1;
if (mainh + PANE_MINIMUM >= sy) {
if (sy <= PANE_MINIMUM + PANE_MINIMUM)
mainh = PANE_MINIMUM;
mainh = sy - PANE_MINIMUM;
otherh = PANE_MINIMUM;
sx = (n * (PANE_MINIMUM + 1)) - 1;
layout_set_size(lcchild, PANE_MINIMUM, otherh,
if (mainh + PANE_MINIMUM >= sy) {
if (sy <= PANE_MINIMUM + PANE_MINIMUM)
mainh = PANE_MINIMUM;
mainh = sy - PANE_MINIMUM;
otherh = PANE_MINIMUM;
sx = (n * (PANE_MINIMUM + 1)) - 1;
layout_set_size(lcchild, PANE_MINIMUM, otherh,
if (mainw + PANE_MINIMUM >= sx) {
if (sx <= PANE_MINIMUM + PANE_MINIMUM)
mainw = PANE_MINIMUM;
mainw = sx - PANE_MINIMUM;
otherw = PANE_MINIMUM;
sy = (n * (PANE_MINIMUM + 1)) - 1;
layout_set_size(lcchild, otherw, PANE_MINIMUM,
if (mainw + PANE_MINIMUM >= sx) {
if (sx <= PANE_MINIMUM + PANE_MINIMUM)
mainw = PANE_MINIMUM;
mainw = sx - PANE_MINIMUM;
otherw = PANE_MINIMUM;
sy = (n * (PANE_MINIMUM + 1)) - 1;
layout_set_size(lcchild, otherw, PANE_MINIMUM,
if (width < PANE_MINIMUM)
width = PANE_MINIMUM;
if (height < PANE_MINIMUM)
height = PANE_MINIMUM;
min = (PANE_MINIMUM + 1) * (count_left - 1);
if (new_size < PANE_MINIMUM)
new_size = PANE_MINIMUM;
return (size >= PANE_MINIMUM);
minimum = PANE_MINIMUM * 2 + sb_style->width +
minimum = PANE_MINIMUM * 2 + 1;
minimum = PANE_MINIMUM * 2 + 2;
minimum = PANE_MINIMUM * 2 + 1;
if (s2 < PANE_MINIMUM)
s2 = PANE_MINIMUM;
if (sx < PANE_MINIMUM || sx > PANE_MAXIMUM) {
if (sy < PANE_MINIMUM || sy > PANE_MAXIMUM) {
if (new.sx < PANE_MINIMUM || new.sy < PANE_MINIMUM ||
old.sx < PANE_MINIMUM || old.sy < PANE_MINIMUM) {
if ((int)sx - sb_w - sb_pad < PANE_MINIMUM) {
(int)sx - PANE_MINIMUM;
sx = PANE_MINIMUM;
if ((int)sx - sb_w - sb_pad < PANE_MINIMUM)
sx = PANE_MINIMUM;
minimum = PANE_MINIMUM + sb_style->width +
minimum = PANE_MINIMUM;
minimum = PANE_MINIMUM + 1;
minimum = PANE_MINIMUM;
size >= PANE_MINIMUM + 2)
if (size < PANE_MINIMUM || size > PANE_MAXIMUM) {
if (size < PANE_MINIMUM || size > PANE_MAXIMUM) {
if (size < PANE_MINIMUM || size > PANE_MAXIMUM) {
#define WINDOW_MINIMUM PANE_MINIMUM