NO_PROB
if (list->percent == NO_PROB)
return add_file(NO_PROB, FORTDIR, NULL, &File_list,
return add_file(NO_PROB, "fortunes", FORTDIR,
percent = NO_PROB;
else if (fp->percent == NO_PROB) {
fp->percent = NO_PROB;
scene->percent = obscene->percent = NO_PROB;
if (add_file(NO_PROB, name, fp->path, &fp->child, &tailp, fp))
if (fp->percent == NO_PROB) {
if (fp->percent == NO_PROB) {
if (File_list->next == NULL || File_list->percent == NO_PROB)
for (fp = File_list; fp->percent != NO_PROB; fp = fp->next)
if (fp->percent != NO_PROB)