Symbol: NOUNS
games/battlestar/command2.c
283
if (wordtype[wordnumber] == NOUNS && (TestBit(location[position].objects, wordvalue[wordnumber])
games/battlestar/command2.c
46
(wordtype[wordnumber] == NOUNS && wordvalue[wordnumber] != DOOR))) {
games/battlestar/command3.c
108
wordtype[wordnumber] != NOUNS && wordnumber <= wordcount)
games/battlestar/command3.c
111
if (wordtype[wordnumber] == NOUNS && (TestBit(location[position].objects, value) || value == BODY)) {
games/battlestar/command3.c
215
if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS) {
games/battlestar/command4.c
269
while (wordnumber <= wordcount && (wordtype[wordnumber] == OBJECT || wordtype[wordnumber] == NOUNS)) {
games/battlestar/command4.c
284
if (wordtype[wordnumber] == NOUNS && value == DOOR) {
games/battlestar/command4.c
87
if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS)
games/battlestar/command5.c
285
while ((wordtype[++wordnumber] != NOUNS ||
games/battlestar/command5.c
288
if (wordtype[wordnumber] == NOUNS) {
games/battlestar/command5.c
44
if (wordtype[wordnumber] == NOUNS && wordvalue[wordnumber] == NORMGOD
games/battlestar/command5.c
50
if (wordtype[wordnumber] == NOUNS) {
games/battlestar/command5.c
97
if (wordtype[wordnumber] == NOUNS) {
games/battlestar/command6.c
242
if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS
games/battlestar/cypher.c
182
wordtype[wordnumber + 1] = NOUNS;
games/battlestar/cypher.c
506
wordtype[wordnumber + 1] = NOUNS;
games/battlestar/parse.c
155
if ((wordtype[n - 1] == NOUNS || wordtype[n - 1] == OBJECT) &&
games/battlestar/words.c
179
{ "door", DOOR, NOUNS, NULL },
games/battlestar/words.c
38
{ "sword", SWORD, NOUNS, NULL },
games/battlestar/words.c
50
{ "body", BODY, NOUNS, NULL },
games/battlestar/words.c
57
{ "amulet", AMULET, NOUNS, NULL },
games/battlestar/words.c
58
{ "medallion", MEDALION, NOUNS, NULL },
games/battlestar/words.c
59
{ "talisman", TALISMAN, NOUNS, NULL },
games/battlestar/words.c
67
{ "goddess", NORMGOD, NOUNS, NULL },
games/battlestar/words.c
82
{ "man", MAN, NOUNS, NULL },
games/battlestar/words.c
93
{ "timer", TIMER, NOUNS, NULL },
games/battlestar/words.c
96
{ "girl", NATIVE, NOUNS, NULL },
games/battlestar/words.c
97
{ "native", NATIVE, NOUNS, NULL },