Symbol: NORTH
games/battlestar/command2.c
164
printf("Your compass points %s.\n", truedirec(NORTH,'-'));
games/battlestar/init.c
59
direction = NORTH;
games/battlestar/room.c
114
case NORTH:
games/battlestar/room.c
116
case NORTH:
games/battlestar/room.c
128
case NORTH:
games/battlestar/room.c
140
case NORTH:
games/battlestar/room.c
152
case NORTH:
games/battlestar/room.c
173
case NORTH:
games/battlestar/room.c
195
direction = NORTH;
games/battlestar/room.c
202
direction = NORTH;
games/battlestar/room.c
218
direction = NORTH;
games/battlestar/room.c
46
compass = NORTH;
games/battlestar/room.c
78
case NORTH:
games/hunt/hunt/otto.c
146
case '^': facing = NORTH; break;
games/hunt/hunt/otto.c
271
case NORTH:
games/hunt/hunt/otto.c
272
if (been_there[row - 1][col] & NORTH)
games/hunt/hunt/otto.c
286
been_there[r][col] |= NORTH;
games/hunt/hunt/otto.c
398
case NORTH: row--; break;
games/hunt/hunt/otto.c
441
case NORTH:
games/hunt/hunt/otto.c
447
else if (dir == NORTH
games/hunt/hunt/otto.c
453
else if (dir == NORTH)
games/hunt/huntd/makemaze.c
200
stat |= NORTH;
games/hunt/huntd/makemaze.c
213
case NORTH | SOUTH:
games/hunt/huntd/makemaze.c
214
case NORTH:
games/hunt/huntd/shots.c
1000
dirmask &= ~NORTH;
games/hunt/huntd/shots.c
1023
if (dirmask & NORTH) {
games/hunt/huntd/shots.c
464
dir = NORTH;
games/hunt/huntd/shots.c
481
mask |= NORTH, count++;
games/hunt/huntd/shots.c
512
if (mask & NORTH)
games/hunt/huntd/shots.c
513
mask &= ~NORTH, count--;
games/hunt/huntd/shots.c
519
if (n >= 0 && mask & NORTH)
games/hunt/huntd/shots.c
520
dir = NORTH, n--;
games/hunt/huntd/shots.c
541
case NORTH:
games/hunt/huntd/shots.c
943
dirmask |= NORTH, count++;
games/hunt/huntd/shots.c
954
dirmask |= NORTH, count++;
games/hunt/huntd/shots.c
963
dirmask |= NORTH, count++;
games/hunt/huntd/shots.c
981
dirmask |= NORTH, count++;
games/hunt/huntd/shots.c
999
else if (dirmask & NORTH)
sys/dev/wscons/wstpad.c
1149
if (t->y >= tp->edge.low || (NORTH(t->dir) &&
sys/dev/wscons/wstpad.c
540
if (!(NORTH(dir) || SOUTH(dir)))
sys/dev/wscons/wstpad.c
552
if ((dy > 0 && !NORTH(dir)) || (dy < 0 && !SOUTH(dir)))