NORMGOD
case NORMGOD:
case NORMGOD:
if (TestBit(location[position].objects, NORMGOD)) {
ClearBit(location[position].objects, NORMGOD);
|| (wordvalue[wordnumber] == NORMGOD && TestBit(location[position].objects, BATHGOD)))) {
case NORMGOD:
SetBit(location[position].objects, NORMGOD);
if (wordvalue[wordnumber] == NORMGOD &&
(TestBit(location[position].objects, NORMGOD)) && godready >= 2) {
case NORMGOD:
case NORMGOD:
if (TestBit(location[position].objects, NORMGOD)) {
ClearBit(location[position].objects, NORMGOD);
case NORMGOD:
wordvalue[wordnumber] == NORMGOD) {
if (person == NORMGOD && godready < 2 && !(obj == RING || obj == BRACELET))
case NORMGOD:
if (wordtype[wordnumber] == NOUNS && wordvalue[wordnumber] == NORMGOD
case NORMGOD:
TestBit(location[position].objects, NORMGOD)) &&
wordvalue[wordnumber + 1] = NORMGOD;
case NORMGOD:
{ "goddess", NORMGOD, NOUNS, NULL },