NODIR
WAND("light", "iridium", 10, NODIR),
WAND("secret door detection", "tin", 5, NODIR),
WAND("create monster", "platinum", 5, NODIR),
WAND("wishing", "glass", 1, NODIR),
(objects[otmp->otyp].bits & NODIR) ? 11 : 4);
if(!(objects[obj->otyp].bits & NODIR) && !getdir(1))