#include <stdio.h>
extern volatile flag stop;
extern const char *trueName, *testName;
extern flag forever, errorStop;
extern uint32 maxErrorCount;
extern flag checkNaNs;
extern int8 *trueFlagsPtr;
extern int8 ( *testFlagsFunctionPtr )( void );
extern const char *functionName;
extern const char *roundingPrecisionName, *roundingModeName, *tininessModeName;
extern flag anyErrors;
void writeFunctionName( FILE * );
void exitWithStatus( void );
void test_a_int32_z_float32( float32 ( int32 ), float32 ( int32 ) );
void test_a_int32_z_float64( float64 ( int32 ), float64 ( int32 ) );
#ifdef FLOATX80
void test_a_int32_z_floatx80( floatx80 ( int32 ), floatx80 ( int32 ) );
#endif
#ifdef FLOAT128
void test_a_int32_z_float128( float128 ( int32 ), float128 ( int32 ) );
#endif
#ifdef BITS64
void test_a_int64_z_float32( float32 ( int64 ), float32 ( int64 ) );
void test_a_int64_z_float64( float64 ( int64 ), float64 ( int64 ) );
#ifdef FLOATX80
void test_a_int64_z_floatx80( floatx80 ( int64 ), floatx80 ( int64 ) );
#endif
#ifdef FLOAT128
void test_a_int64_z_float128( float128 ( int64 ), float128 ( int64 ) );
#endif
#endif
void test_a_float32_z_int32( int32 ( float32 ), int32 ( float32 ) );
#ifdef BITS64
void test_a_float32_z_int64( int64 ( float32 ), int64 ( float32 ) );
#endif
void test_a_float32_z_float64( float64 ( float32 ), float64 ( float32 ) );
#ifdef FLOATX80
void test_a_float32_z_floatx80( floatx80 ( float32 ), floatx80 ( float32 ) );
#endif
#ifdef FLOAT128
void test_a_float32_z_float128( float128 ( float32 ), float128 ( float32 ) );
#endif
void test_az_float32( float32 ( float32 ), float32 ( float32 ) );
void
test_ab_float32_z_flag(
flag ( float32, float32 ), flag ( float32, float32 ) );
void
test_abz_float32(
float32 ( float32, float32 ), float32 ( float32, float32 ) );
void test_a_float64_z_int32( int32 ( float64 ), int32 ( float64 ) );
#ifdef BITS64
void test_a_float64_z_int64( int64 ( float64 ), int64 ( float64 ) );
#endif
void test_a_float64_z_float32( float32 ( float64 ), float32 ( float64 ) );
#ifdef FLOATX80
void test_a_float64_z_floatx80( floatx80 ( float64 ), floatx80 ( float64 ) );
#endif
#ifdef FLOAT128
void test_a_float64_z_float128( float128 ( float64 ), float128 ( float64 ) );
#endif
void test_az_float64( float64 ( float64 ), float64 ( float64 ) );
void
test_ab_float64_z_flag(
flag ( float64, float64 ), flag ( float64, float64 ) );
void
test_abz_float64(
float64 ( float64, float64 ), float64 ( float64, float64 ) );
#ifdef FLOATX80
void test_a_floatx80_z_int32( int32 ( floatx80 ), int32 ( floatx80 ) );
#ifdef BITS64
void test_a_floatx80_z_int64( int64 ( floatx80 ), int64 ( floatx80 ) );
#endif
void test_a_floatx80_z_float32( float32 ( floatx80 ), float32 ( floatx80 ) );
void test_a_floatx80_z_float64( float64 ( floatx80 ), float64 ( floatx80 ) );
#ifdef FLOAT128
void
test_a_floatx80_z_float128( float128 ( floatx80 ), float128 ( floatx80 ) );
#endif
void test_az_floatx80( floatx80 ( floatx80 ), floatx80 ( floatx80 ) );
void
test_ab_floatx80_z_flag(
flag ( floatx80, floatx80 ), flag ( floatx80, floatx80 ) );
void
test_abz_floatx80(
floatx80 ( floatx80, floatx80 ), floatx80 ( floatx80, floatx80 ) );
#endif
#ifdef FLOAT128
void test_a_float128_z_int32( int32 ( float128 ), int32 ( float128 ) );
#ifdef BITS64
void test_a_float128_z_int64( int64 ( float128 ), int64 ( float128 ) );
#endif
void test_a_float128_z_float32( float32 ( float128 ), float32 ( float128 ) );
void test_a_float128_z_float64( float64 ( float128 ), float64 ( float128 ) );
#ifdef FLOATX80
void
test_a_float128_z_floatx80( floatx80 ( float128 ), floatx80 ( float128 ) );
#endif
void test_az_float128( float128 ( float128 ), float128 ( float128 ) );
void
test_ab_float128_z_flag(
flag ( float128, float128 ), flag ( float128, float128 ) );
void
test_abz_float128(
float128 ( float128, float128 ), float128 ( float128, float128 ) );
#endif