root/sys/arch/sparc64/dev/zsvar.h
/*      $NetBSD: zsvar.h,v 1.7 2022/01/17 20:56:02 andvar Exp $ */

/*
 * Copyright (c) 1992, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * This software was developed by the Computer Systems Engineering group
 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
 * contributed to Berkeley.
 *
 * All advertising materials mentioning features or use of this software
 * must display the following acknowledgement:
 *      This product includes software developed by the University of
 *      California, Lawrence Berkeley Laboratory.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *      @(#)zsvar.h     8.1 (Berkeley) 6/11/93
 */

/*
 * Register layout is machine-dependent...
 */

struct zschan {
        volatile uint8_t zc_csr;        /* ctrl,status, and indirect access */
        uint8_t         zc_xxx0;
        volatile uint8_t zc_data;       /* data */
        uint8_t         zc_xxx1;
};

struct zsdevice {
        struct  zschan zs_chan[2];
};

/*
 * Software state, per zs channel.
 *
 * The zs chip has insufficient buffering, so we provide a software
 * buffer using a two-level interrupt scheme.  The hardware (high priority)
 * interrupt simply grabs the `cause' of the interrupt and stuffs it into
 * a ring buffer.  It then schedules a software interrupt; the latter
 * empties the ring as fast as it can, hoping to avoid overflow.
 *
 * Interrupts can happen because of:
 *      - received data;
 *      - transmit pseudo-DMA done; and
 *      - status change.
 * These are all stored together in the (single) ring.  The size of the
 * ring is a power of two, to make % operations fast.  Since we need two
 * bits to distinguish the interrupt type, and up to 16 for the received
 * data plus RR1 status, we use 32 bits per ring entry.
 *
 * When the value is a character + RR1 status, the character is in the
 * upper 8 bits of the RR1 status.
 */

/* 0 is reserved (means "no interrupt") */
#define ZRING_RINT      1               /* receive data interrupt */
#define ZRING_XINT      2               /* transmit done interrupt */
#define ZRING_SINT      3               /* status change interrupt */

#define ZRING_TYPE(x)   ((x) & 3)
#define ZRING_VALUE(x)  ((x) >> 8)
#define ZRING_MAKE(t, v)        ((t) | (v) << 8)

/* forward decl */
struct zs_softc;

struct zs_chanstate {
        struct  zs_chanstate *cs_next;  /* linked list for zshard() */
        struct  zs_softc *cs_sc;        /* pointer to softc */
        volatile struct zschan *cs_zc;  /* points to hardware regs */
        struct  tty *cs_ttyp;           /* ### */
        int     cs_unit;                /* unit number */

        /*
         * We must keep a copy of the write registers as they are
         * mostly write-only and we sometimes need to set and clear
         * individual bits (e.g., in WR3).  Not all of these are
         * needed but 16 bytes is cheap and this makes the addressing
         * simpler.  Unfortunately, we can only write to some registers
         * when the chip is not actually transmitting, so whenever
         * we are expecting a `transmit done' interrupt the preg array
         * is allowed to `get ahead' of the current values.  In a
         * few places we must change the current value of a register,
         * rather than (or in addition to) the pending value; for these
         * cs_creg[] contains the current value.
         */
        uint8_t cs_creg[16];            /* current values */
        uint8_t cs_preg[16];            /* pending values */
        uint8_t cs_heldchange;          /* change pending (creg != preg) */
        uint8_t cs_rr0;                 /* last rr0 processed */

        /* pure software data, per channel */
        char    cs_softcar;             /* software carrier */
        char    cs_conk;                /* is console keyboard, decode L1-A */
        char    cs_brkabort;            /* abort (as if via L1-A) on BREAK */
        char    cs_kgdb;                /* enter debugger on frame char */
        char    cs_consio;              /* port does /dev/console I/O */
        char    cs_xxx;                 /* (spare) */
        int     cs_speed;               /* default baud rate (from ROM) */

        /*
         * The transmit byte count and address are used for pseudo-DMA
         * output in the hardware interrupt code.  PDMA can be suspended
         * to get pending changes done; heldtbc is used for this.  It can
         * also be stopped for ^S; this sets TS_TTSTOP in tp->t_state.
         */
        int     cs_tbc;                 /* transmit byte count */
        int     cs_heldtbc;             /* held tbc while xmission stopped */
        void *  cs_tba;                 /* transmit buffer address */

        /*
         * Printing an overrun error message often takes long enough to
         * cause another overrun, so we only print one per second.
         */
        long    cs_rotime;              /* time of last ring overrun */
        long    cs_fotime;              /* time of last fifo overrun */

        /*
         * The ring buffer.
         */
        u_int   cs_rbget;               /* ring buffer `get' index */
        volatile u_int cs_rbput;        /* ring buffer `put' index */
        u_int   cs_ringmask;            /* mask, reflecting size of `rbuf' */
        int     *cs_rbuf;               /* type, value pairs */
};

/*
 * N.B.: the keyboard is channel 1, the mouse channel 0; ttyb is 1, ttya
 * is 0.  In other words, the things are BACKWARDS.
 */
#define ZS_CHAN_A       1
#define ZS_CHAN_B       0

/*
 * Macros to read and write individual registers (except 0) in a channel.
 *
 * On the SparcStation the 1.6 microsecond recovery time is
 * handled in hardware. On the older Sun4 machine it isn't, and
 * software must deal with the problem.
 *
 * However, it *is* a problem on some Sun4m's (i.e. the SS20) (XXX: why?).
 * Thus we leave in the delay.
 *
 * XXX: (ABB) Think about this more.
 */
#if 0

#define ZS_READ(c, r)           zs_read(c, r)
#define ZS_WRITE(c, r, v)       zs_write(c, r, v)
/*#define       ZS_DELAY()              (CPU_ISSUN4C ? (0) : delay(1))*/
#define ZS_DELAY()              (delay(1))

#else /* SUN4 */

#define ZS_READ(c, r)           ((c)->zc_csr = (r), (c)->zc_csr)
#define ZS_WRITE(c, r, v)       ((c)->zc_csr = (r), (c)->zc_csr = (v))
/* #define      ZS_DELAY()              (CPU_ISSUN4M ? delay(1) : 0) */
#define ZS_DELAY()              (0)

#endif /* SUN4 */