MOUSE_BUTTON2DOWN
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON4DOWN,
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON4DOWN,
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON2DOWN,
? MOUSE_BUTTON2DOWN
act->button |= (act->obutton & MOUSE_BUTTON2DOWN)
act->button = (act->obutton & (MOUSE_BUTTON2DOWN | MOUSE_BUTTON4DOWN))
~(MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN);
if (flags & MOUSE_BUTTON2DOWN) {
a2->flags = flags & MOUSE_BUTTON2DOWN;
MOUSE_BUTTON1DOWN, MOUSE_BUTTON2DOWN, MOUSE_BUTTON3DOWN, MOUSE_BUTTON4DOWN,
act->button |= MOUSE_BUTTON2DOWN;
{ { S0, S9, S9, S3, S3 }, MOUSE_BUTTON2DOWN, ~0, FALSE },