KEYMAP_ALLOC_CHUNK
for (i = 0; i < map->count; i += KEYMAP_ALLOC_CHUNK) {
if ((current->count & (KEYMAP_ALLOC_CHUNK - 1)) == 0)
+ KEYMAP_ALLOC_CHUNK * sizeof(key_entry_t *))) == NULL) {
for (i = 0; i < KEYMAP_ALLOC_CHUNK; i++) {
new_one = malloc(KEYMAP_ALLOC_CHUNK * sizeof(key_entry_t));
for (i = 0; i < KEYMAP_ALLOC_CHUNK; i++) {