IDENTIFIED
objtype_id_status = IDENTIFIED;
objtype_id_status = IDENTIFIED;
id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED;
id_scrolls[i].id_status = IDENTIFIED;
id_weapons[i].id_status = IDENTIFIED;
id_armors[i].id_status = IDENTIFIED;
id_wands[i].id_status = IDENTIFIED;
id_potions[i].id_status = IDENTIFIED;
id_potions[obj->which_kind].id_status = IDENTIFIED;
id_scrolls[obj->which_kind].id_status = IDENTIFIED;
id_scrolls[obj->which_kind].id_status = IDENTIFIED;
id_table[obj->which_kind].id_status = IDENTIFIED;