FREEZES
{(ASLEEP|FREEZES),"0d0",15,'I',5,2,11,68,0,0, FILL},
#define SPECIAL_HIT (RUSTS|HOLDS|FREEZES|STEALS_GOLD|STEALS_ITEM|STINGS|DRAINS_LIFE|DROPS_LEVEL)
if (monster->m_flags & FREEZES) {
if (monster->m_flags & FREEZES) {
if (!(monster->m_flags & FREEZES)) {