FONT_HEIGHT
int y = FONT_HEIGHT - 1;
(d->col * VRAM_WIDTH * FONT_HEIGHT) + (d->row * FONT_WIDTH);
memcpy(VramBase, VramBase + VRAM_WIDTH * FONT_HEIGHT,
memset(VramBase + VRAM_SIZE - VRAM_WIDTH * FONT_HEIGHT,
d->bgcolor, VRAM_WIDTH * FONT_HEIGHT);
#define COL (VRAM_HEIGHT / FONT_HEIGHT)
(d->col * VRAM_WIDTH * FONT_HEIGHT) + (d->row * FONT_WIDTH);
for (y = 0; y < FONT_HEIGHT; y++) {
bicons_height = bicons_ypixel / FONT_HEIGHT;
scroll(FONT_HEIGHT, (bicons_height - 1) * FONT_HEIGHT,
- FONT_HEIGHT);
clear((bicons_height - 1) * FONT_HEIGHT, FONT_HEIGHT);
p = &fb_vram[(y * FONT_HEIGHT * fb_line_bytes) +
for (i = 0; i < FONT_HEIGHT; i++) {
[FONT_WIDTH * (FONT_HEIGHT * c + i)], 0xff);
adder->y_limit = MAX_SCREEN_Y + FONT_HEIGHT;