FLT_ROUNDS
#ifdef FLT_ROUNDS
#define Flt_Rounds FLT_ROUNDS
switch (FLT_ROUNDS) {
#if !defined(__ASSEMBLER__) && !defined(FLT_ROUNDS)
ATF_CHECK_EQ(FLT_ROUNDS, 1);
ATF_CHECK_EQ(r = FLT_ROUNDS, rnd[j].rf);
ATF_CHECK_EQ_MSG(FLT_ROUNDS, expected,
FLT_ROUNDS, expected, feround);