FLITS
{(ASLEEP|INVISIBLE|WANDERS|FLITS),"5d4",76,'P',120,15,24,80,0,50, FILL},
if ((monster->m_flags & FLITS) && flit(monster)) {
if (!(monster->m_flags & (FLITS | CONFUSED | CAN_FLIT)) &&
{(ASLEEP|WANDERS|FLITS|FLIES),"1d3",10,'B',2,1,8,60,0,0, FILL},
monster->m_flags &= (~(FLIES | FLITS | SPECIAL_HIT | INVISIBLE |