FLIES
{(ASLEEP|WAKENS|WANDERS|FLIES),"1d4",10,'K',2,1,6,60,0,0, FILL},
if ( (monster->m_flags & FLIES) &&
if (!rand_percent(FLIT_PERCENT + ((monster->m_flags & FLIES) ? 20 : 0))) {
{(ASLEEP|WANDERS|FLITS|FLIES),"1d3",10,'B',2,1,8,60,0,0, FILL},
{(ASLEEP|WAKENS|WANDERS|FLIES),"5d5/5d5",115,'G',
monster->m_flags &= (~(FLIES | FLITS | SPECIAL_HIT | INVISIBLE |