Symbol: EXT
games/warp/EXTERN.h
12
#ifdef EXT
games/warp/INTERN.h
12
#ifdef EXT
games/warp/bang.h
10
EXT bool blasted;
games/warp/bang.h
11
EXT bool xblasted[XSIZE];
games/warp/bang.h
12
EXT bool yblasted[YSIZE];
games/warp/bang.h
14
EXT char bangy[YSIZE*XSIZE];
games/warp/bang.h
15
EXT char bangx[YSIZE*XSIZE];
games/warp/bang.h
16
EXT char bangs[YSIZE*XSIZE];
games/warp/bang.h
18
EXT long bangm[YSIZE*XSIZE];
games/warp/bang.h
21
EXT int xx[MAXBDIST];
games/warp/bang.h
22
EXT int yy[MAXBDIST];
games/warp/bang.h
24
EXT int nxtbang;
games/warp/bang.h
25
EXT bool banging;
games/warp/bang.h
9
EXT long blast[YSIZE][XSIZE];
games/warp/intrp.h
12
EXT char *origdir INIT(NULL); /* cwd when warp invoked */
games/warp/intrp.h
13
EXT char *homedir INIT(NULL); /* login directory */
games/warp/intrp.h
14
EXT char *dotdir INIT(NULL); /* where . files go */
games/warp/intrp.h
15
EXT char *logname INIT(NULL); /* login id */
games/warp/intrp.h
16
EXT char *hostname; /* host name */
games/warp/intrp.h
17
EXT char *realname INIT(NULL); /* real name from /etc/passwd */
games/warp/object.h
45
EXT OBJECT root;
games/warp/object.h
51
EXT OBJECT free_root;
games/warp/object.h
54
EXT OBJECT *ent;
games/warp/object.h
55
EXT OBJECT *base;
games/warp/object.h
56
EXT OBJECT *enemies;
games/warp/object.h
57
EXT OBJECT *movers;
games/warp/object.h
58
EXT OBJECT *realapollo;
games/warp/object.h
59
EXT OBJECT *nuke;
games/warp/object.h
61
EXT OBJECT *occupant[YSIZE][XSIZE];
games/warp/play.h
10
EXT int timer;
games/warp/play.h
9
EXT int finish INIT(0);
games/warp/score.h
15
EXT int oldstatus;
games/warp/score.h
16
EXT int oldetorp;
games/warp/score.h
17
EXT int oldbtorp;
games/warp/score.h
18
EXT int oldstrs;
games/warp/score.h
19
EXT int oldenemies;
games/warp/score.h
21
EXT long totalscore;
games/warp/score.h
22
EXT long lastscore INIT(0);
games/warp/score.h
23
EXT long curscore;
games/warp/score.h
24
EXT long possiblescore;
games/warp/score.h
25
EXT long oldeenergy;
games/warp/score.h
26
EXT long oldbenergy;
games/warp/score.h
27
EXT long oldcurscore;
games/warp/score.h
29
EXT char savefilename[512];
games/warp/score.h
40
EXT char longlognam[128];
games/warp/score.h
42
EXT char c INIT(' ');
games/warp/term.h
101
EXT char circlebuf[PUSHSIZE];
games/warp/term.h
102
EXT int nextin INIT(0);
games/warp/term.h
103
EXT int nextout INIT(0);
games/warp/term.h
106
EXT long iocount INIT(0);
games/warp/term.h
125
EXT int devtty INIT(0);
games/warp/term.h
151
EXT long iocount INIT(0);
games/warp/term.h
164
EXT int devtty INIT(0);
games/warp/term.h
165
EXT bool is_input INIT(false);
games/warp/term.h
166
EXT char pending_ch INIT(0);
games/warp/term.h
185
EXT struct termios _tty, _oldtty;
games/warp/term.h
188
EXT struct termio _tty, _oldtty;
games/warp/term.h
194
EXT struct sgttyb _tty;
games/warp/term.h
195
EXT int _res_flg INIT(0);
games/warp/term.h
198
EXT int _tty_ch INIT(2);
games/warp/term.h
199
EXT bool bizarre INIT(false); /* do we need to restore terminal? */
games/warp/term.h
256
EXT char *BC INIT(NULL); /* backspace character */
games/warp/term.h
257
EXT char *UP INIT(NULL); /* move cursor up one line */
games/warp/term.h
259
EXT char *myUP;
games/warp/term.h
260
EXT char *ND INIT(NULL); /* non-destructive cursor right */
games/warp/term.h
261
EXT char *myND;
games/warp/term.h
262
EXT char *DO INIT(NULL); /* move cursor down one line */
games/warp/term.h
263
EXT char *myDO;
games/warp/term.h
264
EXT char *CR INIT(NULL); /* get to left margin, somehow */
games/warp/term.h
265
EXT char *VB INIT(NULL); /* visible bell */
games/warp/term.h
266
EXT char *CL INIT(NULL); /* home and clear screen */
games/warp/term.h
267
EXT char *CE INIT(NULL); /* clear to end of line */
games/warp/term.h
268
EXT char *CM INIT(NULL); /* cursor motion -- PWP */
games/warp/term.h
269
EXT char *HO INIT(NULL); /* home cursor -- PWP */
games/warp/term.h
270
EXT char *CD INIT(NULL); /* clear to end of display -- PWP */
games/warp/term.h
271
EXT char *SO INIT(NULL); /* begin standout mode */
games/warp/term.h
272
EXT char *SE INIT(NULL); /* end standout mode */
games/warp/term.h
273
EXT int SG INIT(0); /* blanks left by SO and SE */
games/warp/term.h
274
EXT char *US INIT(NULL); /* start underline mode */
games/warp/term.h
275
EXT char *UE INIT(NULL); /* end underline mode */
games/warp/term.h
276
EXT char *UC INIT(NULL); /* underline a character, if that's how it's done */
games/warp/term.h
277
EXT int UG INIT(0); /* blanks left by US and UE */
games/warp/term.h
278
EXT bool AM INIT(false); /* does terminal have automatic margins? */
games/warp/term.h
279
EXT bool XN INIT(false); /* does it eat 1st newline after automatic wrap? */
games/warp/term.h
281
EXT char PC INIT(0); /* pad character for use by tputs() */
games/warp/term.h
282
EXT short ospeed INIT(0); /* terminal output speed, for use by tputs() */
games/warp/term.h
284
EXT int LINES INIT(0), COLS INIT(0); /* size of screen */
games/warp/term.h
285
EXT int just_a_sec INIT(960); /* 1 sec at current baud rate */
games/warp/term.h
287
EXT char ERASECH; /* rubout character */
games/warp/term.h
288
EXT char KILLCH; /* line delete character */
games/warp/term.h
45
EXT size_t tmplen;
games/warp/term.h
46
EXT const char *tmpstr;
games/warp/term.h
70
EXT int CMsize;
games/warp/term.h
71
EXT int BCsize INIT(1);
games/warp/term.h
72
EXT int DOsize INIT(1000);
games/warp/term.h
73
EXT int UPsize INIT(1000);
games/warp/term.h
74
EXT int NDsize INIT(1000);
games/warp/term.h
76
EXT int charsperhalfsec;
games/warp/term.h
78
EXT int real_y INIT(-100);
games/warp/term.h
79
EXT int real_x INIT(-100);
games/warp/term.h
84
EXT char filler[];
games/warp/term.h
87
EXT char *bsptr INIT(filler+1);
games/warp/term.h
89
EXT char term[12];
games/warp/term.h
91
EXT char gfillen INIT(25);
games/warp/term.h
93
EXT char *maxcmstring;
games/warp/term.h
94
EXT char cmbuffer[512];
games/warp/term.h
98
EXT char INTRCH INIT('\03');
games/warp/us.h
12
EXT bool cloaking;
games/warp/us.h
13
EXT bool cloaked;
games/warp/us.h
15
EXT int status;
games/warp/us.h
16
EXT int entmode;
games/warp/us.h
18
EXT int evely;
games/warp/us.h
19
EXT int evelx;
games/warp/us.h
20
EXT int bvely;
games/warp/us.h
21
EXT int bvelx;
games/warp/us.h
34
EXT int dam INIT(0);
games/warp/us.h
35
EXT int lastdam INIT(-1);
games/warp/us.h
36
EXT int damage INIT(0);
games/warp/us.h
37
EXT int olddamage INIT(-1);
games/warp/util.h
26
EXT int len_last_line_got INIT(0);
games/warp/warp.h
102
EXT char amb[YSIZE][XSIZE];
games/warp/warp.h
305
EXT struct stat filestat;
games/warp/warp.h
309
EXT char buf[LBUFLEN+1]; /* general purpose line buffer */
games/warp/warp.h
311
EXT char *cwd INIT(NULL); /* current working directory */
games/warp/warp.h
316
EXT int debug INIT(0); /* -D */
games/warp/warp.h
322
EXT bool verbose INIT(true); /* +t */
games/warp/warp.h
328
EXT FILE *tmpfp INIT(NULL); /* scratch fp */
games/warp/warp.h
336
EXT char nullstr[] INIT("");
games/warp/warp.h
337
EXT char readerr[] INIT("warp read error");
games/warp/warp.h
338
EXT char cantopen[] INIT("Can't open %s\r\n");
games/warp/warp.h
346
EXT bool justonemoretime INIT(true);
games/warp/warp.h
347
EXT bool keepgoing INIT(true);
games/warp/warp.h
349
EXT bool friendspec INIT(false);
games/warp/warp.h
350
EXT bool piratespec INIT(false);
games/warp/warp.h
351
EXT bool amoebaspec INIT(false);
games/warp/warp.h
352
EXT bool starspec INIT(false);
games/warp/warp.h
353
EXT bool klingspec INIT(false);
games/warp/warp.h
354
EXT bool apolspec INIT(false);
games/warp/warp.h
355
EXT bool crushspec INIT(false);
games/warp/warp.h
356
EXT bool romspec INIT(false);
games/warp/warp.h
357
EXT bool prespec INIT(false);
games/warp/warp.h
358
EXT bool tholspec INIT(false);
games/warp/warp.h
359
EXT bool gornspec INIT(false);
games/warp/warp.h
360
EXT bool beginner INIT(false);
games/warp/warp.h
361
EXT bool massacre INIT(false);
games/warp/warp.h
362
EXT bool lowspeed INIT(false);
games/warp/warp.h
363
EXT bool debugging INIT(false);
games/warp/warp.h
364
EXT bool didkill INIT(false);
games/warp/warp.h
365
EXT bool experimenting INIT(false);
games/warp/warp.h
366
EXT bool scorespec INIT(false);
games/warp/warp.h
367
EXT bool metakey INIT(false);
games/warp/warp.h
369
EXT bool bombed_out;
games/warp/warp.h
370
EXT int panic INIT(0);
games/warp/warp.h
371
EXT bool madgorns;
games/warp/warp.h
373
EXT int madfriends;
games/warp/warp.h
375
EXT int inumpirates;
games/warp/warp.h
376
EXT int numpirates;
games/warp/warp.h
377
EXT int inumfriends;
games/warp/warp.h
378
EXT int numfriends;
games/warp/warp.h
379
EXT int inumamoebas;
games/warp/warp.h
380
EXT int numamoebas;
games/warp/warp.h
381
EXT int inumstars;
games/warp/warp.h
382
EXT int numstars;
games/warp/warp.h
383
EXT int inumenemies;
games/warp/warp.h
384
EXT int numenemies;
games/warp/warp.h
385
EXT int inumroms;
games/warp/warp.h
386
EXT int inumthols;
games/warp/warp.h
387
EXT int inumapollos;
games/warp/warp.h
388
EXT int numapollos;
games/warp/warp.h
389
EXT int apolloflag;
games/warp/warp.h
390
EXT int inumcrushes;
games/warp/warp.h
391
EXT int numcrushes;
games/warp/warp.h
392
EXT int inumgorns;
games/warp/warp.h
393
EXT int numgorns;
games/warp/warp.h
394
EXT int deados;
games/warp/warp.h
395
EXT int deadmudds;
games/warp/warp.h
396
EXT int smarts;
games/warp/warp.h
397
EXT int ismarts INIT(0);
games/warp/warp.h
398
EXT int numos INIT(0);
games/warp/warp.h
399
EXT int numxes INIT(0);
games/warp/warp.h
400
EXT int ient;
games/warp/warp.h
401
EXT int numents;
games/warp/warp.h
402
EXT int ibase;
games/warp/warp.h
403
EXT int numbases;
games/warp/warp.h
404
EXT int inuminhab;
games/warp/warp.h
405
EXT int numinhab;
games/warp/warp.h
406
EXT int wave;
games/warp/warp.h
407
EXT int cumsmarts;
games/warp/warp.h
408
EXT int prescene INIT(-1);
games/warp/warp.h
409
EXT int scandist;
games/warp/warp.h
410
EXT int antibase;
games/warp/warp.h
411
EXT int sm35;
games/warp/warp.h
412
EXT int sm45;
games/warp/warp.h
413
EXT int sm50;
games/warp/warp.h
414
EXT int sm55;
games/warp/warp.h
415
EXT int sm80;
games/warp/warp.h
416
EXT int sm95;
games/warp/warp.h
417
EXT int entmax;
games/warp/warp.h
418
EXT int basemax;
games/warp/warp.h
419
EXT int enemshields;
games/warp/warp.h
420
EXT int super;
games/warp/warp.h
421
EXT int whenok;
games/warp/warp.h
422
EXT int yamblast;
games/warp/warp.h
423
EXT int xamblast;
games/warp/warp.h
424
EXT int ambsize;
games/warp/warp.h
426
EXT char spbuf[1024];
games/warp/warp.h
66
EXT char *warplib;
games/warp/weapon.h
11
EXT int etorp;
games/warp/weapon.h
12
EXT int btorp;
games/warp/weapon.h
14
EXT OBJECT *isatorp[2][3][3];
games/warp/weapon.h
16
EXT int aretorps;
games/warp/weapon.h
9
EXT int tractor INIT(0);
lib/libc/resolv/res_send.c
228
if (EXT(statp).ext == NULL)
lib/libc/resolv/res_send.c
353
if (statp->nscount == 0 || EXT(statp).ext == NULL) {
lib/libc/resolv/res_send.c
377
if (EXT(statp).nscount != 0) {
lib/libc/resolv/res_send.c
382
if (EXT(statp).nscount != statp->nscount)
lib/libc/resolv/res_send.c
388
(struct sockaddr *)(void *)&EXT(statp).ext->nsaddrs[ns])) {
lib/libc/resolv/res_send.c
393
if (EXT(statp).nssocks[ns] == -1)
lib/libc/resolv/res_send.c
396
if (getpeername(EXT(statp).nssocks[ns],
lib/libc/resolv/res_send.c
409
EXT(statp).nscount = 0;
lib/libc/resolv/res_send.c
416
if (EXT(statp).nscount == 0) {
lib/libc/resolv/res_send.c
418
EXT(statp).nstimes[ns] = RES_MAXTIME;
lib/libc/resolv/res_send.c
419
EXT(statp).nssocks[ns] = -1;
lib/libc/resolv/res_send.c
422
EXT(statp).ext->nsaddrs[ns].sin =
lib/libc/resolv/res_send.c
425
EXT(statp).nscount = statp->nscount;
lib/libc/resolv/res_send.c
440
if (EXT(statp).ext != NULL)
lib/libc/resolv/res_send.c
441
inu = EXT(statp).ext->nsaddrs[0];
lib/libc/resolv/res_send.c
443
fd = EXT(statp).nssocks[0];
lib/libc/resolv/res_send.c
444
nstime = EXT(statp).nstimes[0];
lib/libc/resolv/res_send.c
446
if (EXT(statp).ext != NULL)
lib/libc/resolv/res_send.c
447
EXT(statp).ext->nsaddrs[ns] =
lib/libc/resolv/res_send.c
448
EXT(statp).ext->nsaddrs[ns + 1];
lib/libc/resolv/res_send.c
450
EXT(statp).nssocks[ns] = EXT(statp).nssocks[ns + 1];
lib/libc/resolv/res_send.c
451
EXT(statp).nstimes[ns] = EXT(statp).nstimes[ns + 1];
lib/libc/resolv/res_send.c
453
if (EXT(statp).ext != NULL)
lib/libc/resolv/res_send.c
454
EXT(statp).ext->nsaddrs[lastns] = inu;
lib/libc/resolv/res_send.c
456
EXT(statp).nssocks[lastns] = fd;
lib/libc/resolv/res_send.c
457
EXT(statp).nstimes[lastns] = nstime;
lib/libc/resolv/res_send.c
641
if (!statp->nsaddr_list[n].sin_family && EXT(statp).ext) {
lib/libc/resolv/res_send.c
647
return (struct sockaddr *)(void *)&EXT(statp).ext->nsaddrs[n];
lib/libc/resolv/res_send.c
894
if (EXT(statp).nssocks[ns] == -1) {
lib/libc/resolv/res_send.c
895
EXT(statp).nssocks[ns] = socket(nsap->sa_family, SOCK_DGRAM
lib/libc/resolv/res_send.c
898
fcntl(EXT(statp)nssocks[ns], F_SETFD, FD_CLOEXEC);
lib/libc/resolv/res_send.c
901
if (EXT(statp).nssocks[ns] > highestFD) {
lib/libc/resolv/res_send.c
906
if (EXT(statp).nssocks[ns] < 0) {
lib/libc/resolv/res_send.c
941
connect(EXT(statp).nssocks[ns], nsap, nsaplen) < 0) {
lib/libc/resolv/res_send.c
951
s = EXT(statp).nssocks[ns];