zx_fillrect
zx_fillrect(sc, x, y, font->fontwidth,
zx_fillrect(sc, 0, 0, width, height,
zx_fillrect(sc, x, y, wi, he, 0xff000000,
zx_fillrect(sc, x, y, wi, he, 0xff000000,
zx_fillrect(sc, x, y, width, height, bg, ZX_STD_ROP);
zx_fillrect(sc, x, y, width, height, bg, ZX_STD_ROP);
static void zx_fillrect(struct zx_softc *, int, int, int, int, uint32_t, int);