Symbol: wrtext
games/backgammon/backgammon/main.c
135
wrtext(message); /* print message */
games/backgammon/backgammon/main.c
136
wrtext(contin);
games/backgammon/backgammon/main.c
143
wrtext(message); /* update message without pausing */
games/backgammon/backgammon/main.c
160
wrtext(instr);
games/backgammon/backgammon/main.c
225
wrtext(contin);
games/backgammon/backgammon/main.c
418
wrtext(helpm);
games/backgammon/common_source/back.h
177
int wrtext(const char *const *);
games/backgammon/common_source/table.c
267
(void) wrtext(help2);
games/backgammon/teachgammon/teach.c
104
if ((i = wrtext(moves)) != 0)
games/backgammon/teachgammon/teach.c
109
if ((i = wrtext(removepiece)) != 0)
games/backgammon/teachgammon/teach.c
114
if ((i = wrtext(hits)) != 0)
games/backgammon/teachgammon/teach.c
119
if ((i = wrtext(endgame)) != 0)
games/backgammon/teachgammon/teach.c
124
if ((i = wrtext(doubl)) != 0)
games/backgammon/teachgammon/teach.c
129
if ((i = wrtext(stragy)) != 0)
games/backgammon/teachgammon/teach.c
134
if ((i = wrtext(prog)) != 0)
games/backgammon/teachgammon/teach.c
139
if ((i = wrtext(lastch)) != 0)
games/backgammon/teachgammon/teach.c
83
wrtext(hello);
games/backgammon/teachgammon/teach.c
84
wrtext(list);
games/backgammon/teachgammon/teach.c
85
i = wrtext(contin);
games/backgammon/teachgammon/teach.c
96
if ((i = wrtext(intro1)) != 0)
games/backgammon/teachgammon/teach.c
99
if ((i = wrtext(intro2)) != 0)
games/backgammon/teachgammon/ttext2.c
158
wrtext(list);
games/backgammon/teachgammon/tutor.c
92
wrtext(*test[i].com);