games/rogue/level.c
771
wake_room(rn, 1, rogue.row, rogue.col);
games/rogue/move.c
117
wake_room(cur_room, 1, row, col);
games/rogue/move.c
124
wake_room(cur_room, 0, rogue.row, rogue.col);
games/rogue/rogue.h
630
void wake_room(short, boolean, short, short);