Symbol: vocab
games/adventure/extern.h
100
int vocab(const char *, int, int);
games/adventure/init.c
186
keys = vocab(DECR('k', 'e', 'y', 's', '\0'), 1, 0);
games/adventure/init.c
187
lamp = vocab(DECR('l', 'a', 'm', 'p', '\0'), 1, 0);
games/adventure/init.c
188
grate = vocab(DECR('g', 'r', 'a', 't', 'e'), 1, 0);
games/adventure/init.c
189
cage = vocab(DECR('c', 'a', 'g', 'e', '\0'), 1, 0);
games/adventure/init.c
190
rod = vocab(DECR('r', 'o', 'd', '\0', '\0'), 1, 0);
games/adventure/init.c
192
steps = vocab(DECR('s', 't', 'e', 'p', 's'), 1, 0);
games/adventure/init.c
193
bird = vocab(DECR('b', 'i', 'r', 'd', '\0'), 1, 0);
games/adventure/init.c
194
door = vocab(DECR('d', 'o', 'o', 'r', '\0'), 1, 0);
games/adventure/init.c
195
pillow = vocab(DECR('p', 'i', 'l', 'l', 'o'), 1, 0);
games/adventure/init.c
196
snake = vocab(DECR('s', 'n', 'a', 'k', 'e'), 1, 0);
games/adventure/init.c
197
fissure = vocab(DECR('f', 'i', 's', 's', 'u'), 1, 0);
games/adventure/init.c
198
tablet = vocab(DECR('t', 'a', 'b', 'l', 'e'), 1, 0);
games/adventure/init.c
199
clam = vocab(DECR('c', 'l', 'a', 'm', '\0'), 1, 0);
games/adventure/init.c
200
oyster = vocab(DECR('o', 'y', 's', 't', 'e'), 1, 0);
games/adventure/init.c
201
magazine = vocab(DECR('m', 'a', 'g', 'a', 'z'), 1, 0);
games/adventure/init.c
202
dwarf = vocab(DECR('d', 'w', 'a', 'r', 'f'), 1, 0);
games/adventure/init.c
203
knife = vocab(DECR('k', 'n', 'i', 'f', 'e'), 1, 0);
games/adventure/init.c
204
food = vocab(DECR('f', 'o', 'o', 'd', '\0'), 1, 0);
games/adventure/init.c
205
bottle = vocab(DECR('b', 'o', 't', 't', 'l'), 1, 0);
games/adventure/init.c
206
water = vocab(DECR('w', 'a', 't', 'e', 'r'), 1, 0);
games/adventure/init.c
207
oil = vocab(DECR('o', 'i', 'l', '\0', '\0'), 1, 0);
games/adventure/init.c
208
plant = vocab(DECR('p', 'l', 'a', 'n', 't'), 1, 0);
games/adventure/init.c
210
axe = vocab(DECR('a', 'x', 'e', '\0', '\0'), 1, 0);
games/adventure/init.c
211
mirror = vocab(DECR('m', 'i', 'r', 'r', 'o'), 1, 0);
games/adventure/init.c
212
dragon = vocab(DECR('d', 'r', 'a', 'g', 'o'), 1, 0);
games/adventure/init.c
213
chasm = vocab(DECR('c', 'h', 'a', 's', 'm'), 1, 0);
games/adventure/init.c
214
troll = vocab(DECR('t', 'r', 'o', 'l', 'l'), 1, 0);
games/adventure/init.c
216
bear = vocab(DECR('b', 'e', 'a', 'r', '\0'), 1, 0);
games/adventure/init.c
217
message = vocab(DECR('m', 'e', 's', 's', 'a'), 1, 0);
games/adventure/init.c
218
vend = vocab(DECR('v', 'e', 'n', 'd', 'i'), 1, 0);
games/adventure/init.c
219
batter = vocab(DECR('b', 'a', 't', 't', 'e'), 1, 0);
games/adventure/init.c
221
nugget = vocab(DECR('g', 'o', 'l', 'd', '\0'), 1, 0);
games/adventure/init.c
222
coins = vocab(DECR('c', 'o', 'i', 'n', 's'), 1, 0);
games/adventure/init.c
223
chest = vocab(DECR('c', 'h', 'e', 's', 't'), 1, 0);
games/adventure/init.c
224
eggs = vocab(DECR('e', 'g', 'g', 's', '\0'), 1, 0);
games/adventure/init.c
225
trident = vocab(DECR('t', 'r', 'i', 'd', 'e'), 1, 0);
games/adventure/init.c
226
vase = vocab(DECR('v', 'a', 's', 'e', '\0'), 1, 0);
games/adventure/init.c
227
emerald = vocab(DECR('e', 'm', 'e', 'r', 'a'), 1, 0);
games/adventure/init.c
228
pyramid = vocab(DECR('p', 'y', 'r', 'a', 'm'), 1, 0);
games/adventure/init.c
229
pearl = vocab(DECR('p', 'e', 'a', 'r', 'l'), 1, 0);
games/adventure/init.c
230
rug = vocab(DECR('r', 'u', 'g', '\0', '\0'), 1, 0);
games/adventure/init.c
231
chain = vocab(DECR('c', 'h', 'a', 'i', 'n'), 1, 0);
games/adventure/init.c
233
back = vocab(DECR('b', 'a', 'c', 'k', '\0'), 0, 0);
games/adventure/init.c
234
look = vocab(DECR('l', 'o', 'o', 'k', '\0'), 0, 0);
games/adventure/init.c
235
cave = vocab(DECR('c', 'a', 'v', 'e', '\0'), 0, 0);
games/adventure/init.c
236
null = vocab(DECR('n', 'u', 'l', 'l', '\0'), 0, 0);
games/adventure/init.c
237
entrance = vocab(DECR('e', 'n', 't', 'r', 'a'), 0, 0);
games/adventure/init.c
238
depression = vocab(DECR('d', 'e', 'p', 'r', 'e'), 0, 0);
games/adventure/init.c
239
enter = vocab(DECR('e', 'n', 't', 'e', 'r'), 0, 0);
games/adventure/init.c
241
pour = vocab(DECR('p', 'o', 'u', 'r', '\0'), 2, 0);
games/adventure/init.c
242
say = vocab(DECR('s', 'a', 'y', '\0', '\0'), 2, 0);
games/adventure/init.c
243
lock = vocab(DECR('l', 'o', 'c', 'k', '\0'), 2, 0);
games/adventure/init.c
244
throw = vocab(DECR('t', 'h', 'r', 'o', 'w'), 2, 0);
games/adventure/init.c
245
find = vocab(DECR('f', 'i', 'n', 'd', '\0'), 2, 0);
games/adventure/init.c
246
invent = vocab(DECR('i', 'n', 'v', 'e', 'n'), 2, 0);
games/adventure/io.c
455
vocab(buf, -2, idx);
games/adventure/main.c
244
if (at(vocab(wd2, 1, 0)))
games/adventure/main.c
250
l2630: i = vocab(wd1, -1, 0);
games/adventure/main.c
396
k = vocab(wd1, 3, 0);
games/adventure/subr.c
561
i = vocab(wd1, -1, 0);